And that is why almost every single-player game, Medal of Honor included, sets the player as the “good guy,” in this case as a heroic American soldier. If such a game’s stories end in inevitable failure, no one is going to want to play them. In Medal of Honor’s main single-player campaign, for example, the player takes the role of various United States soldiers, looking to kill Islamic bad guys and accomplish various tactical objectives along the way. In a single-player campaign you are the protagonist of a particular story with its own narrative progression. But those reactions are based on a misunderstanding of what video games are.įirst, it is important to understand the critical difference between a game’s single-player and multiplayer modes. The outrage is surely genuine (though there are no British, Canadian or New Zealand soldiers in the game) and the discomfort understandable.
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